Promoting Creativity

Creativity is recognised as a cornerstone to ongoing, successful innovation. It doesn’t just happen.

How can a manager foster creativity?

Gleeson et.al. (1999) propose five principles for promoting creativity in R&D.  As they point out, these “are simple principles, indeed stunningly so, given the complexity of the creative process and of the institutional cultures within which R&D operates”.  The five principles are:

  • Goals:  Creativity is fostered by setting both creativity and productivity goals but not by prescribing R&D processes to attain them.
  • Bounded Freedom:  Creativity is affected by the psychic balance experienced by the researcher or field participant between what she/he seeks to achieve and what the organisation or group desires her/him to achieve.
  • Recognition:  Creativity is enhanced by reward and recognition, as long as it is experienced as an appreciative and/or informational event and not as a means to control or manipulate.
  • Social Interaction:  Appropriate peer and social interaction is an essential prerequisite to creativity.
  • Leadership:  The development and communication of insightful organisational visions and leadership help foster creativity.

Gleeson, T., Russell, G. and Woods, E. (1999), Creative Research Environments.  Rural Industries Research and Development Corporation: Canberra, Australia Report No. 99/128

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